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The MastCam system provides multiple spectra and true-color imaging with two cameras.[86] The cameras can take true-color images at 16001200 pixels and up to 10 frames per second hardware-compressed video at 720p (1280720).[91]
A long-running urban legend is that the boy who appears throughout the video and who shakes Tyler's hand at the end is former Italian footballer Gianfranco Zola. In a 2012 interview, Zola confirmed that he did not appear in the video.[28]
The development of the Wii Menu, the main user interface for the Wii, was led by Takashi Aoyama of Nintendo's Integrated Research & Development Division. The project, named the \"Console Feature Realization Project\", was to figure out what the Wii interface could show running in a low-power mode on an around-the-clock schedule that would be of interest for people to look at if they were not playing games.[132] The idea of having continually updated weather and news reports made logical sense from testing, and this led to the idea of presenting these similar to a row of televisions each set to a different television channel as if in an electronics shop, creating the \"channels\" concept. A user can navigate to any channel window to bring that to the forefront, whether to launch the game or application or to get more information that was being displayed.[132] For example, the Forecast Channel would display a brief summary of the local area's temperature and short-term weather forecast, while clicking on the channel brought up an interactive globe that the user could manipulate with the Wii Remote to explore real-time weather conditions across the Earth.[133]
The original launch Wii consoles are backward-compatible with all Nintendo GameCube software, Nintendo GameCube Memory Cards and controllers, although Korean Wii consoles are not backwards compatible at all.[159] Software compatibility is achieved by the slot-loading drive's ability to accept Nintendo GameCube Game Discs. A Wii console running a GameCube disc is restricted to GameCube functionality, and a GameCube controller is required to play GameCube titles. A Nintendo GameCube Memory Card is also necessary to save game progress and content, since the Wii internal flash memory will not save GameCube games.[160] Also, backward compatibility is limited in some areas. For example, online and LAN-enabled features for Nintendo GameCube titles are unavailable on the Wii, since the console lacks serial ports for the Nintendo GameCube Broadband Adapter and Modem Adapter.[161] The revised Wii model and the Wii Mini lack the GameCube backward compatibility features.[124][14] 153554b96e
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